"Global Virtual Reality Market 2015-2019 - Industry Analysis" Published

From: Fast Market Research, Inc.
Published: Mon Dec 07 2015

Virtual reality is a technology that allows a user to interact with a three-dimensional, computer-simulated environment. The main type of equipment used in virtual reality are visual devices, using either a computer screen or special stereoscopic displays; however, there are devices such as head-mounted display that provide sound for a wholesome experience. It is used in a wide variety of applications ranging from healthcare, gaming devices, public entertainment, prototype creation to military exercises.

A virtual reality system can be classified into the following:

Non-immersive virtual reality system

Semi-immersive virtual reality system

Immersive virtual reality system

Technavio's analysts forecast the global virtual reality market to grow at a CAGR of 96.09% over the period 2014-2019.

Full Report Details at
- http://www.fastmr.com/prod/1077202_global_virtual_reality.aspx?afid=301

Covered in this report

The report includes the present scenario and the growth prospects of global virtual reality market for the period 2015-2019. Technavio's report, Global Virtual reality Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key vendors


Beijing ANTVR Technology


EON Reality




Leap Motion

Oculus VR



Shoogee (Durovis Dive)



Virtual Realities



Key market driver

Increased awareness

For a full, detailed list, view our report

Key market challenge

Concerns regarding criminal acts

For a full, detailed list, view our report

Key market trend

Investments, Partnerships, and M&A

For a full, detailed list, view our report

Key questions answered in this report

What will the market size be in 2019 and what will the growth rate be

What are the key market trends

What is driving this market

What are the challenges to market growth

Who are the key vendors in this market space

What are the market opportunities and threats faced by the key vendors

What are the strengths and weaknesses of the key vendors

Research methodology is based on extensive primary and secondary research. Primary research includes in-depth interviews with industry experts, vendors, resellers and customers. Secondary research includes Technavio Platform, industry publications, company reports, news articles, analyst reports, trade associations and the data published by Government agencies.

Companies Mentioned in this Report: Avegant, Beijing ANTVR Technology, Criffin, EON Reality, Google, HTC, ImmersiON-VRelia, Leap Motion, Oculus VR, Razer, Samsung, Shoogee (Durovis Dive), Sony, Virtalis, Virtual Realities, Vrizzmo, WorldViz

About Fast Market Research

Fast Market Research is a leading distributor of market research and business information. Representing the world's top research publishers and analysts, we provide quick and easy access to the best competitive intelligence available. Our unbiased, expert staff is always available to help you find the right research to fit your requirements and your budget.

For more information about these or related research reports, please visit our website at http://www.fastmr.com or call us at 1.800.844.8156 (1.413.485.7001 Int'l)

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Contact Name: Bill Thompson
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